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Monday, February 7, 2011

Legendary Sword scene in Unity 3d




This scene has the best name ever. . .okay maybe it doesn't D:.  I learned a bunch about environment art and 3d stuff in general on this project.  While I don't consider myself much of an environment artist, there was a few techniques I can take to the character and prop stuff (xnormal. .  .).  This was originally meant to go into the UDK engine, but decided to try out the new Unity 3d engine instead.  I think the scene turned out much better than I expected it to and the engine is suuuuuuper easy to use.

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